EA Sports NHL Gotta show the GM how dedicated I am |
- Gotta show the GM how dedicated I am
- Uhhh, EA?
- Draft Pick Overall
- Carey price you ok buddy?
- New one for me.. face off puck to the face
- Bring 3 on 3 NHL Arcade to Mobile
- Fighting After Big Hit - EASHL
- Cut/release player in franchise mode?
- We continue to be ignored: EA NHL Pass / Change player
- Forget Frostbite.
- Bap
- Who would've thought that McDavid and Yamamoto would regress in their mid 20's. Time to rebuild i guess :'(
- [NHL '94 Rewind] Sharks' lines are bugged.
- Franchise bug ?
- Be a Pro question! Not sure if I'm seeing a glitch.
Gotta show the GM how dedicated I am Posted: 24 Jan 2021 11:14 AM PST |
Posted: 23 Jan 2021 12:46 PM PST |
Posted: 24 Jan 2021 08:52 AM PST Finished my first EA NHL ever. Drafted some players, played a few preseason games, but can not see my new draft picks overall? Any ideas? [link] [comments] |
Posted: 23 Jan 2021 10:54 PM PST |
New one for me.. face off puck to the face Posted: 24 Jan 2021 07:33 AM PST |
Bring 3 on 3 NHL Arcade to Mobile Posted: 24 Jan 2021 06:12 AM PST If the makers of Call of Duty are able to create a comprehensive online game on iPhone's engine, you would think EA Sports would be able to bring back 3 on 3 NHL Arcade for mobile. I would seriously pay $60 for this. I don't understand why they just abandoned such a good title [link] [comments] |
Fighting After Big Hit - EASHL Posted: 23 Jan 2021 05:39 PM PST Why am I forced to accept a fight after laying a big hit? In drop in this is annoying, but in EASHL it's the dumbest thing in the world. At least in the old games I think the opposing player used to get an instigator penalty, but there's no downside to doing it now. [link] [comments] |
Cut/release player in franchise mode? Posted: 23 Jan 2021 08:52 PM PST How do you cut a player from you team in NHL 21 franchise mode. I have Have a player on my minor league team with a 6 million contract an I could really use the cap space. I look on ever menu but I can't find the option to cut/release a play. [link] [comments] |
We continue to be ignored: EA NHL Pass / Change player Posted: 23 Jan 2021 11:18 PM PST How long have we asked them for button re mapping? When the puck is suddenly possessed by a teammate while you were trying to change players, instant giveaway. I see it all the time with lower skill players, and at least a few times a game vs players in the 6-700's. Re-mappable controllers and the built in ability to remap don't help because it's the same button in the game for both functions. Give us L2 to change players and leave R2 as pass. Make it an option. I am really becoming thoroughly disgusted with their handling of this game series. [link] [comments] |
Posted: 23 Jan 2021 04:19 PM PST Frostbite is not the engine that this game needs. It isn't as good as we all thought it was. That's been proven with Madden and FIFA. What I've seen nobody talk about is Unreal Engine 5. This is obviously the best engine out there, and can be used by anybody. So why haven't we talked about it yet? Now obviously UE5 isn't going to solve all of our problems but it is a huge step in the right direction. TL;DR - Unreal Engine 5 is the way to go. [link] [comments] |
Posted: 23 Jan 2021 09:49 PM PST When I play be a pro, after every season it makes it so it's my rookie season again. I still have my stats and everything, but I'm still in the Calder race, everybody does the whole rookie things still. Is this just a glitch for me, or do you have to win the Calder to advance [link] [comments] |
Posted: 23 Jan 2021 05:52 PM PST |
[NHL '94 Rewind] Sharks' lines are bugged. Posted: 23 Jan 2021 01:59 PM PST Tomas Hertl is listed by default as the right defenseman on PP1. If you leave him there but modify and save your lines, he will play in that position with no problem. If you close the program, reopen it, and load your lines, Hertl will no longer be in that position but instead he will be replaced by a player named SPORTS ARENA with jersey number negative 0. Additionally, Marc-Edouard Vlasic will now occupy the LW slot on PP1 even though he cannot be assigned to that position. I know nothing about coding but it appears to me that #-0 is placeholder used for each team's stadium in the Ron Barr entrances but they were never programmed in, as he refers to each barn as "EA SPORTS ARENA". It would seem that the safeguard that keeps you from assigning a forward to a defensive position causes Hertl's data to be thrown out of that slot and replaced by an underflow error or some null value data. If I seem clueless about the underlying causes, it's because I am. I will note that this is similar to the bug in NHL Hockey '95, the NHL 94 port to PC, where Rudy Poeschek is listed as a right wing for the Lightning but plays on the defensive lines by default and it can be difficult to work around him. If you view the stats screen or the second page of the team lines, the game will lock. If you load the bugged lines but do not do those things, the game will be playable unless SPORTS ARENA scores a point or takes a penalty. He's a right handed shot with very poor offensive skills and checking but good skating. I don't care to report this to EA because they won't fix it anyway, just figured it was something fun to screw around with. [link] [comments] |
Posted: 23 Jan 2021 02:43 PM PST Anyone else had the same little thing I came across where after about 5 years none of my players would ever have yes under whether they wanted an extension?keep in mind this team missed the playoffs maybe 4 times in 25 seasons [link] [comments] |
Be a Pro question! Not sure if I'm seeing a glitch. Posted: 23 Jan 2021 12:41 PM PST Hey guys! I've hit a few milestones in my Be a Pro career, including breaking the LA Kings rookie goal record, and I haven't seen my Legacy meter move at all. Does the meter move at the end of the season, or does it typically move as the season goes? I'm almost through my first season, so if there's an issue I want to figure it out before I out too much time into it. Any insight on the Legacy Meter, or anything else for that matter it's definitely appreciated! [link] [comments] |
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